In order to have a "room" for this scene -- something I'd never DONE in Bryce, an INTERIOR -- it had to be inside some kind of rudimentary "building," which I contructed quickly from rented theatrical flats painted with those Solid Nirvana screen shots, and made to glow. After I had taken the main picture in that set, I wondered, "Hey, I wonder what this building looks like from OUTSIDE!?!?" So I dollied way back and changed one wall invisible so it would look like a cutaway (or in this case, it looks sort of like a rock concert stage -- maybe I should put my Devival preacher Set in there!).
I have no idea what's in those ominous looking buildings in the background! I was scared to go in there!
Rolling the camera back across that bumpy ground rattled the magazine loose, and half the film got overexposed! I had to reshoot everything.
OH YEAH! Some interesting technical notes. I first rendered this at a small 300 by 400 pixels or some such. I decided I wanted to see it BIGGER (since the naked babe is SO tiny in this), and just for yuks I blew it up 130 percent in Photoshop. It looked "better" but was fuzzy, as I expected. I hit SHARPEN and lo and behold, it took on a kind of extra cool look (I didn't expect it to work). Gave it a kind of gritty look.
Also, you see these little white squares here and there, on the ground and on some of the set objects. Well, the patterns all came from screen saver screen-shots. For some reason, with this particular screen saver, despite my professional screen-shot-grabber, this ONE LITTLE SYSTEM DINGLEBERRY peeps through in the upper left hand corner of the screen-shots -- the "NO APPLE, A PIPE" icon. Where my Mac system would normally show an Apple logo, this Numen Remissionis Control Panel puts an ever-smoking Pipe icon. That Pipe shows through in these screen saves, and I was in way too big a hurry to clean 'em up. So they create the accidental illusion of "litter" on the ground. We still had to sweep them up when we tore down the set and went home.