Robots

Posted by:: "iDRMRSR"
Date: Sun, 13 Mar 2005 20:06:19 -0500

--------
Little idrmrsr and I just got out of the flix here in these parts. Both of
us was like, blown away strictly by the animation. This is a fabulous
flick, if only you could mostly turn off the sound track. Well, little
idrmrsr really digs Robin Williams since Aladdin, so that was cool. Too bad
you can't CGI the thing called a "plot" however, but I'm here to tell you,
for an hour and a half, you don't miss the fact that this is just the plot
of the Flintstones with robots substituted for the 'stones and a couple
other minor story tweaks.

Being such an old fart, I actually remember when the world looked like the
Big Boy atom bomb, all steel and rivets and rounded corners. I swear my
female progenitor had a mixer, refrigerator, blender, and coffee grinder
that looked JUST like them robots circa 1949-54.

Speaking of farts, they managed to get a lot of FART humor into this flick
which is kind of crazy considering that these are METAL ROBOTS that seem to
be powered by some invisible energy source like what powered Gort, who
wouldn't be entirely out of place in this movie art-direction-wise. Farts
is getting to be a compulsory cultural imperative, you know.

Come to think of it some of the old robots in AI seemed to be marching
around in Robots, as well.

Stang'll positively SHIT at the scene where this one tiny wiry fellow
breakdances. Swear that was taken from one of his Pre-Dobbs Stangfilms,
move by move.

They musta broke their balls rendering this one. Every frame of the movie
is kind of like a piece of rendered art. They didn't cheap out on anything
visible.

Why, I wish they'd just post the source code somewhere on the web and then
you could render the whole fsking movie yourself, any way you wanted. Hey,
I wonder which will be the first movie where they actually do that. Instead
of sitting in a show and watching a film of some PC's monitor, you kin sit
home and change the camera angles and lighting all by your lonesome.

It's getting to that point. But, I'm not complaining! This is prolly the
FIRST movie where GGI animation is enough to carry the whole thing along
without ringing even a little hollow.

[*]
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Posted by:: HellPope Huey
Date: Mon, 14 Mar 2005 02:23:42 GMT

--------
In article <24GdncRYCPYRfqnfRVn-qQ@giganews.com>,
"iDRMRSR" wrote:

> This is prolly the
> FIRST movie where CGI animation is enough to carry the whole thing along
> without ringing even a little hollow.

And so one of the main pillars of Civilization develops another scary
crack. I wondered what that sharp SNAPPING sound was.

--

HellPope Huey ~ Creator of "Slack-A-Mole"
Darned humans:
Great on the sprint,
Lousy over the long haul

If you embrace sloth,
its the last thing you ever have to do again.
~ Wendy Wasserstein

"You know you're a workaholic
when you're so pale from sitting in the office
that people keep telling you
they loved you in 'Powder.'"
~ Dennis Miller,
"I Rant, Therefore I Am"


Posted by:: wcb
Date: Mon, 14 Mar 2005 11:31:38 -0600

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iDRMRSR wrote:

> Stang'll positively SHIT at the scene where this one tiny wiry fellow
> breakdances. Swear that was taken from one of his Pre-Dobbs Stangfilms,
> move by move.
>
> They musta broke their balls rendering this one. Every frame of the movie
> is kind of like a piece of rendered art. They didn't cheap out on
> anything visible.
>
> Why, I wish they'd just post the source code somewhere on the web and then
> you could render the whole fsking movie yourself, any way you wanted.
> Hey,
> I wonder which will be the first movie where they actually do that.
> Instead of sitting in a show and watching a film of some PC's monitor, you
> kin sit home and change the camera angles and lighting all by your
> lonesome.

You can download Maya free. Older versions, but it will do full blown
Hollywood level animation. Of course you may have to write a few of your
own effects modules.
And own a couple of dozen Linux machines to render at reasonable speed.









--


Cheerful Charlie


Posted by:: König Prüße, GfbAEV
Date: Mon, 14 Mar 2005 17:58:21 GMT

--------
wcb wrote:

>iDRMRSR wrote:
>
>> Stang'll positively SHIT at the scene where this one tiny wiry fellow
>> breakdances. Swear that was taken from one of his Pre-Dobbs Stangfilms,
>> move by move.
>>
>> They musta broke their balls rendering this one. Every frame of the movie
>> is kind of like a piece of rendered art. They didn't cheap out on
>> anything visible.
>>
>> Why, I wish they'd just post the source code somewhere on the web and then
>> you could render the whole fsking movie yourself, any way you wanted.
>> Hey,
>> I wonder which will be the first movie where they actually do that.
>> Instead of sitting in a show and watching a film of some PC's monitor, you
>> kin sit home and change the camera angles and lighting all by your
>> lonesome.
>
>You can download Maya free. Older versions, but it will do full blown
>Hollywood level animation. Of course you may have to write a few of your
>own effects modules.
>And own a couple of dozen Linux machines to render at reasonable speed.

I think that the movie "Pearl Harbor" used POV for that fantastic dive bomber scene--
it's what you'd call "photo-realistic" or can be--
http://www.povray.org/

As for moving the lights and camera around, yeah you can do that
camera {
location <-5, 0, -105>
direction <0, 0, 1.5>
up <0, 1, 0>
right <4/3, 0, 0>
look_at <-5, -5, 0>
}
//-------light
light_source { <200, 100, -100> White }
//-------light
light_source { <1000, 500, 400> White }

If you scratch around, you can get some free timesharing on a cluster--
or there are commercial "render farms"
for example:
http://www.respower.com/page_farm





Posted by:: "Rev. Ivan Stang"
Date: Tue, 15 Mar 2005 09:10:11 -0500

--------
In article
<1hkZd.387180$w62.367977@bgtnsc05-news.ops.worldnet.att.net>, König
Prüße, GfbAEV wrote:

> wcb wrote:
>
> >iDRMRSR wrote:
> >
> >> Stang'll positively SHIT at the scene where this one tiny wiry fellow
> >> breakdances. Swear that was taken from one of his Pre-Dobbs Stangfilms,
> >> move by move.
> >>
> >> They musta broke their balls rendering this one. Every frame of the movie
> >> is kind of like a piece of rendered art. They didn't cheap out on
> >> anything visible.
> >>
> >> Why, I wish they'd just post the source code somewhere on the web and then
> >> you could render the whole fsking movie yourself, any way you wanted.
> >> Hey,
> >> I wonder which will be the first movie where they actually do that.
> >> Instead of sitting in a show and watching a film of some PC's monitor, you
> >> kin sit home and change the camera angles and lighting all by your
> >> lonesome.
> >
> >You can download Maya free. Older versions, but it will do full blown
> >Hollywood level animation. Of course you may have to write a few of your
> >own effects modules.
> >And own a couple of dozen Linux machines to render at reasonable speed.
>
> I think that the movie "Pearl Harbor" used POV for that fantastic dive
> bomber scene--
> it's what you'd call "photo-realistic" or can be--
> http://www.povray.org/
>
> As for moving the lights and camera around, yeah you can do that
> camera {
> location <-5, 0, -105>
> direction <0, 0, 1.5>
> up <0, 1, 0>
> right <4/3, 0, 0>
> look_at <-5, -5, 0>
> }
> //-------light
> light_source { <200, 100, -100> White }
> //-------light
> light_source { <1000, 500, 400> White }
>
> If you scratch around, you can get some free timesharing on a cluster--
> or there are commercial "render farms"
> for example:
> http://www.respower.com/page_farm
>

Usually though I've noticed in these special effects movies' credits
that there is often more than one person working on the animation. In
fact there are rarely fewer than 300 people working on the animation.
Sometimes there's a crew of 30 JUST ON ONE CHARACTER.

--
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Resurrected, Rev. Ivan Stang, prop.)
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