INWO/SubGenius game art credits and secrets

(Under Playtesters and Rules Readers: add "Rev. Matt "Prof. Insanity" Fritts, and Rev. Nickie Michaud-Deathchick.)

CREDITS LIST FOR THE RULEBOOK (Can meld all into one huge paragraph if artist names are in extreme boldface):

From the SubGenii who bring you alt.binaries.slack and www.subgenius.com

LIST OF ARTISTS, CARD TITLE and ORIGINAL ART FILE NAME:

REV. IVAN STANG: 13013, Bulldada, Church 4, Devival, Dobbstown, Dokstok, EternalSalv.**, Frop, Glorps, Head, NHGH, Overman Philo, Pinks, Prairie Squid, Prescriptures, Saucer Landing, SPUTUM, St. Janor, Stark Fist, True Pipe**, 3-Fisted, Time Control, World Ends Tomorrow, X-Day (25)

LE MUR: Arise/bd_willWin2, Cast Out/bd_youreNext, Cor-Phrenologists**/bd_3rdNost, Drs. 4 "Bob"*/bd_bobitar, False Overman*/bd_dobbs3, Good Sex/bd_afish1, League-O-Decency/bd_bobsHat, Luck Plane/bd_bent1, Mediocretinism/bd_yunglov, MoreSlack**/bd_15years, Dallas/bd_hallObob, Pinks/suit19, Random Jesi/BOBGOD40.GIF, Stencil**/bd_slacko, www.subgenius.com/bd_bobWorld, Yetis*/bd_curlyBob7 (16)

O NENSLO: Advanced HellCreatures(SNHC), Middle America(churchdisks), Phlegm(newage.jpg), PsychicPstench(self.jpg), Rant!, Rev. Stang*(realstang), Robo"Bob"(robob2.jpg), TapeRuns Out, They-Pink*(xprettybob.jpg), Time Control(the clock Bryce file on my bg), Xists(visualization.jpg), Yacatisma (crashcut) (12)

REV. POINDEXTER: Bobbies(device.jpg), Comet(hailbob1,jpg), Decency(subg-gothic,jpg), Excremeditation(bathroom.jpg), Give Me Slack(hotbob.jpg), Official Excuse(Saucertoken.jpg), OrKillMe(killme.jpg), Repent!(spaceage3.jpg), Rogue(spacecar.jpg), Saint-o-Sales(test_pattern.jpg), Science Cannot*cavin.jpg), Shordurpersav(choose.jpg), 13th Apostle(stare,jpg) (13)

ATOM FUNWAY PLASTICO: DXF saucers, Citizens(dpcard6.jpg), Connie(hypnotiz.jpg), False Slack(fp_brainwig.jpg), Jesus bg(Bob-$$), Kill "Bob"(PILL-BOB.GIF), LocalClench(CHRCHPEW.GIF), OverMan(gloray13013.jpg), S.C.A.M.*(dp-card39.), Schizm(HIEROBOB.GIF), Tongues*(dpcard81.GIF), The Brag (FLINT621) (12)

PAUL MAVRIDES: Mediocretinism Icons (Pink Boy and Girl faces), Janor Device, Color Dobbshead #1

POPE STERNODOX KECKHAVER: Anti"Bob"(bobtrip.jpg), AntiSlack(disease.jpg), Church 1(x-bob,jpg), Nental Ife(muta5.jpg), Slackfusion(door.jpg) (5)

JIM VANDEWALKER: Attitude Mutation, Cast Out False Prophets (3/4 Dobbshead on LeMur pic bd_youreNext), GiveMeSlack (3/4 Dobbshead on Poindexter's hotbob), Martyr Meter (devilacqua jesus), Official Excuse (profile Dobbshead on Poindexter Coin pic)(5) (I AM HOPING THAT STEVE JACKSON WILL SEE THE FOLLY OF NOT USING "YETICOMBO" for the yeti card -- this was a bone of contention which Steve won, I hope temporarily)

REV. JAN ARTHUR JOHNSON, The ZONTAR Group: MWOWM(gateway), Secret(LightingtheWay) and SubGenius FisTemples (Xist Welcome Center)

St. JOE RILEY, JOHN HAGEN-BRENNER: NHGH, Dobbs masks, icons used in Stang art

Kryptopope St. Kennoid Human (aka K.R. "Babe" Huey): Church 2 color Dobbshead

LEO AMAN: Inherently Bogus(MONEY.JPG), Hour-o-Slack(OPENMIND.JPG)

IrREV. FRIDAY JONES: 13013, You'd Pay to Know (twobrain.jpg)

Rev. NOAH STEWART: Fake Healing (PILS.GIF), Sultan of Slack(CHESS o the UNIVERSE)

CUTHULU: Divine Mail Order(dobbscoins.jpg), S.L.A.K.(SLAK.jpg), SPUTUM (actually his SPUTUM card was not used due to low-res, miscommunications, between SJG and me, and FIST-image repitition, but I based my redo entirely on his)

Dr. G. GORDON GORDON: False Prophets (winBob.jpg)

NUMEN REMISSIONIS: JHVH-1, S.L.A.K. (planets.jpg)

Dr. K'TADEN LEGUME: Dr. Legume*(FIREMAN3.jpg)

TOMMY LOPEZ: Jesus photo

MICHAEL HINSON: Sacred Jests (BOBCROPS.jpg)

WEI: Legume photo

RevvED: Smite Them (relax.jpg)

Rev. Dr. Chuckles Perdurabonobonanda: Drs. for "Bob" bg* (bobtrip.jpg)

Tim Thomas (WebBoy): Miraculous Manifestations (omigod.jpg)

* Heavily mutated for this game with graphic processing by Rev. Ivan Stang
** Heavily mutated for this game with graphic processing by NENSLO
Other graphic processing: Jack Elmy


Finishing up this game was like being in HEAVEN. I COULD DO NOTHING but sit there doing WEIRD PSYCHEDELIC SUBGENIUS COMPUTER GRAPHICS, for 14 hours a day, UNINTERRUPTED!!! (I hauled all my computer stuff down to Austin and just camped out there until it was done. Stayed at GGG's house, but was so busy I only saw the Dual Saints ONCE in the whole 5 days!)

I'm real happy with the way the game turned out, and so is Steve Jackson. It's a classic SubGenius/Discordian blend. The new art director guy at SJG, Jack Elmy, really knows his Photoshop-to-print, and for me, finally working with a real pro for the finishing stages, well, it was a big relief. I made lots of new friends at SJG. They even have a hot tub at their office, not that I ever got the time to use it.

Jesus is whacking together a 32 page Stark Fist this week. We are just busy as a bunch of face fucking bats in a hurricane.

CREDITS STUFF
The card art frame (2" x 2") is too small to show credits details. (On some of them you could occasionally almost make out a tiny Poindexter head or swastika, which we rubber-stamped out because they just looked like evil smudges.) However, there's a 16 page rule book that goes with the set of 100 cards and I am gonna pack the individualized art credits into that in one mighty paragraph.


*****************************************************

Notice the asterix routine. I did MAJOR revisions of some of the images at Steve Jackson's behest, for instance to make them less like swiped photos, or to eliminate other people's trademarks (corporate logos, etc.) or to jazz up the color, or whatnot. I want to make it clear which cards were heavily altered. There were times that Steve Jackson and I probably considered each other to be COMPLATELY INSANE, but then, we both understand that things like art and music are like opinions and assholes (everybody has one)... and since this product is more geared towards saving the unsaved gamers rather than jacking off the already saved Subs, I generally let Steve have his way. After brainwashing him over to my point of view, of course! But there were several situations where Steve just HATED a piece of art that I really LOVED, and sometimes I would go into that piece and tweak it electronically until Steve changed his mind about it. I sincerely hope that in "saving" any artists' work for the game, I didn't DESTROY their art.

Another credits conundrum: a bunch of the cards are actual collaborations... for instance, a Poindexter scene that uses a Vandewalker 3/4 angle Dobbshead as the focal point. In that case I guess you'd see the card name under BOTH the Poindexter and Vandewalker credits. It WILL be a tight squeeze and it may all be in 5 point type, but hey -- Steve Jackson was flabbergasted that I insisted on not just listing a bunch of artists but identifying who did which card INDIVIDUALLY. I guess that's not usually done. It was the one thing that I was very stubborn about, though.

Not that this game is going to rock the publishing world and outsell MAGIC or Jackson's original hit, ILLUMINATI (of which this is an accessory). There isn't TIME for it to, before X-Day! The first printing run is 12,000 copies. Mostly, it will be bought by gaming geeks. If every dues-paying SubGenius geek that we can locate in the world bought one, that would only be about 4,000 games. And most of those Subs won't shell out the $16, I'll bet. But then, the game will only be on the market for about 3 months before X-Day hits, so it's kind of a moot point. I spent the last six months of my life working on this game (well, and learning computer graphics on-the-job) for a pay scale that breaks down to about 25 cents an hour. I look at it mainly as one last great salute to Dobbs before the end... and a glorification of our "humble" selves. Even if we're the only ones who comprehend its full import.

Now I shall go on to the part I really like, describing the technical and "political" ins and outs behind these various new cards and revisions.

*******

PrairieSquid.JPG
"RAIN OF PRAIRIE SQUID"

This was the most challenging piece for the whole game, as far as I was concerned. To begin with, I really badly wanted to do this card myself, because I wanted to use it as an excuse to educate myself in 3D mesh modelling of organic forms. But I knew it was gonna be tough, so I held off on it until the bitter end. It ended up being the last piece done specifically for the game. I tried all manner of substitutions as deadline day approached, such as the video frame blow up from X-Day Drill 2 where Rev. Susie the Floozie made physical luv to a live squid onstage (see later post). At 3 in the morning I even attempted to sculpt a squid in Ray Dream Designer. But I was way out of my league.

I knew I had to show a rain of prairie squids. I did not know what they would be raining onto nor how the HELL I was gonna construct them short of using cut-out photos of actual prairie squids, which is CHEATING.

So I sat and asked myself, "HOW WOULD NENSLO DO IT?"

Nenslo has this TECHNIQUE that he has developed for 3D graphics. Rather than actual modelling he uses terrain maps that he draws in Photoshop.

Steve Jackson had copied a drawing of a plain sea squid out of a DICTIONARY, and had inked it in so it would look like a silhouette. I'm not sure what he expected me to do with it... but it sure came in handy. I took the scan of the squid silhouette and thought, "GRADIENTS!!! I have never USED nor UNDERSTOOD gradients really, but I KNOW that in KTP Gradient Designer there MUST be a way to have the gradient determined by the SELECTION SHAPE!!!" And it was so. I read the manual index and sure enough. "Shapeburst gradient" or whetever it's called. Whereby a smoothly ramped gradient is placed on the shape, whereby the outer edges all fall off to black and the inner center parts are white. ONE CAN USE THIS B&W "HEIGHT MAP" to determine a 3D shape in, say, Bryce. The white areas are the HIGH parts and the dark areas are the LOW parts of the shape. It's not quite as simple as it sounds -- the resulting shape is usually all squarshed and blobbed and gross, and you have to fiddle with it quite a bit. Also you have to mirror it so that you have BOTH SIDES of the shape... a "symetrical lattice" it's called. There's still a seam, just like a badly extruded plastic army man, but fuck it.

I had a squid of sorts! A CRAPPY squid, but a 3D squid nonetheless!

How to texture him? I made 5 duplicates. Two were wrapped in sort of organic looking marblly textures I got from Bryce accessory CDs, with the specularity upped a lot to make 'em shiny and wet looking. Three others were wrapped in PORNOGRAPHY. Extreme close-ups of dick-in-pussy-in-ass, parametrically mapped onto the shape so that you had these sort of fucky looking suggested colors but the actual porn was all smeared and spread over the shape. At one point, Steve Jackson walked in while I was slide-showing through some of my porno collection and he marvelled that it's actually true, in some cases we get PAID to sit and LOOK AT PORNOGRAPHY.

Actually the Bryce textures worked better, and that's what's used on the foreground "hero" squid.

I added googly blue eyes from the Bryce eyeball preset to these fuckers -- took about half an hour just to center 'em on one model... then, from that point on, it was just a matter of duplicating and tweaking. I made 5 slightly different squids, copied THEM, changed that next five (some skinnier, some fatter, some tall, some small) then grouped all those and duplicated THAT and then duplicated THAT and pretty soon I had:

80 3D Squids.

That's about as many as the Bryce file would hold. At 7 megs it was running VERY SLOW.

There's a RANDOMIZE option in Bryce which I used to spread the orderly rows of squid all over the whole space, randomly. LUCKILY I read the instructions first and disabled the randomization feature that would have made each squid UNSHAPELY (x, y and z axes all screwed with independently!!! NO!!!). Once they were randomly spread throughout, they weren't random ENOUGH, so I manually broke up some of the clusters and dispersed them throughout the 3D space... like hideous raindrops.

Then I picked a sky and fucked with a distant groundscape texture and messed with the angle of the sun and the haze and etc etc. and finally rendered it. I went out to eat Mexican food in a restaurant with some other SJG employees while waiting for the render to finish. (it finished EXACTLY AT THE MOMENT THAT I RETURNED AND LOOKED AT MY SCREEN.)

These plasticy-looking squids would NOT cut it of course, googly eyes or no. Without HAIR, it's not a PRAIRIE squid.

Luckily, in the RESTROOM at Steve Jackson games, I found the MANUAL for the EYE CANDY Photoshops plug-ins, which showed me how the "FUR" filter works. (I HAD the filter, just didn't know how to USE it.) I had a great time selecting various squid crotches and mass-adding a carefully tweaked fur coating to them.

Well, 80 3D squids DON'T look like a RAIN, not quite, so on top of the final render, I used a blurry brush in Photoshop to paint in dozens and dozens of distant falling blobby squidlike shapes. These tiny distant shapes probably won't even be visible on the card, and they look liek blurby shapes on the blown-up JPG, but what the fuck.

It is indeed a scene showing a rain of prairie squid, and YET -- what it REALLY looks like are THOUSANDS OF DICKS, TORN OUT BY THE ROOTS, RAINING FROM THE SKY.

Go figure.

A quirky side note: there is a SONG about this scene. On Thursday morning I had finished all but the very last painted-in squids, otherwise the WHOLE GAME PROJECT ART was DONE. That morning I had to talk to Princess Wei R. Doe in Cleveland about an upcoming stage show there, and mentioned that I had managed to create "80 3D Squids." She thought that phrase had a "ring" to it. "80 3D Squids." She started SINGING a little DITTY about "80 3D Squids" and said she might work on it for the radio show she joins on Thursdays, ESO Swamp Radio on WCSB Cleveland. SURE ENOUGH. I drove back to Dallas that afternoon, and that night I tuned in WCSB on AudioActive via their website (www.wcsb.org) and was listening to the ESO show and BY GOBBS, there INDEED was Princess Wei, Lonesome Cowboy Dave and Chas Smith SINGING a SICK PERVERTED SONG about "80 3D SQUIDS." I'll probably run it on HOUR OF SLACK since I got a pretty decent AudioActive recording of it...

By golly-de-Gobbs, I sure love this modern day planetary insta-media.

GooedSusie.JPG
"SEE HOW THE SQUIDS FALL DOWN"
This isn't one of the pieces used in the game, but before I determined how to MAKE the 80 squids FAST, I was thinking of using this shot of one of the squids LANDING ON THE BOUNTEOUS CHEST OF SISTER REV. SUSIE THE FLOOZIE (shot on Video 8 at the last X-Day Drill.) Because the shot was, after all, a 2" x 2" Quicktime video freeze frame, 72 dpi, off SubSITE, changing it to something that would PRINT right in COLOR at 300 dpi was a TRICK. So I just totally reworked the entire image in GOO. I then went to the trouble of using Photoshop to REMOVE SUSIE'S NIPPLES. (You can imagine how that *HURT* me, to do that) -- draping a virtual tentacle here, rubber-stamping away an aureola there. BUMMER! While I was at it, I, uh, brightened up her expression, which had originally suggested, "THIS DEAD OCTOPUS IS *COLD*!!!" Now it seems to say, "THIS DEAD OCTOPUS IS *FUCKING GOD DAMNED COLD*!!!" The end result is obviously unsuitable for any use anywhere... but getting there was FUN!!! Any excuse to manhandle Susie's literally PERFECT breasts.

FIREMAN3.JPG
"DR. K'TADEN LEGUME"
The Dr. Legume Trading Card, and its accompanying Dr. Legume Action Figure with Lightning-Buttfuck Punch (some assembly required, batteries not included), is a typical example of card art mutating through several media. Princess Wei shot this grim, stark almost b&w shot of Legume at his WAKE in Cleveland (shortly after he died a couple of years ago) on her video camera. I must have put the freeze-frame on SubSITE at some point. Legume himself added the red skull and fire... Mr. Anti-Computer seems to be becoming something of a Photoshop hobbyist himself. Steve Jackson saw this image and lakked to shit. He liked it much more than any of the DRAWN and carefully COLORED Legume portraits, which so many slaves had died over. (And Steve had been saying all along, "NO PHOTOS!! Gamers won't STAND for PHOTOS!") BUT it was essentially a 72 dpi, 2x3" picture, very low res.

My task was to reprocess it in such a way as to not fuck up the basic image, but to make it look simultaneously less "photographed" and more "real" while having enough pixel integrity not to go all "BLOCKY" in print. It still is a bit rinky dink, but I smeared the fire around a lot, and did this "virtual airbrush" routine whereby you 1)take an image 2) duplicate it on a higher layer in Photoshop 3)set the top duplicate to "DARKEN" rather than "NORMAL" mode, and 4) set the bottom layer to some level of GAUSSIAN BLUR, depending. You get this almost "painted" effect. It's not a bad way of eliminating pixelization from low res pics, actually much better than progs like JAG-II that attempt to anti-alias-away the jaggies, but don't, not really. I copped the hint from the KPT book.

Steve Jackson thought this was a "real scary image" that matched Dr. Legume's "evil persona." Steve just doesn't know Legume like I do. In real life, Dr. Legume is a sweet lilting little flower of a girl whose bud of a clit is the tenderest tiny jewel. And he has that BAT to prove it.

Glorps2.JPG
"GLORPS"

You would think that among our files would be TOO MANY choices for images representing "Pinks," "glorps," Mediocretins," etc. And there are; the problem is, they're all PHOTOS of REAL PEOPLE!! Albeit old corny kitchy 1950s and 60s crap... still, it DOESN'T COUNT as CARD ART in the INWO UNIVERSE, PRAISE DOBBS! Steve Jackson practically forced me to produce this simple yet effective Bryce pic. He was thrilled by the BobCo SubFunFonts, especially the "Man in Black" silhouette (originally mutated from a piece of local Dallas corpo clip art, by Paul Mavrides). He said, "Just have some of those bad Con guys marching towards the camera." I used a stripped down version of the X-Day City (itself a stripped down version of Eric Wenger's early Bryce "cityscape"). Atom Funway created the "Man in Black" dxf from the Mavrides original a long time ago, long before he turned our hieroglyphs into font symbols.

Bob-FontFace.jpg
CHURCH #2 card

Steve Jackson said, "Why not take a Dobbshead silhouette and fill it up with white-on-black cool symbols!" As with all the other similar cases, I'm really glad he prodded me. Thanks to Atom Funway having turned the key SubGenius icons into SYMBOL FONTS, this only took about an hour to make. I got a big kick out of picking which of the what, 180 (?) symbols to use.

It was the first time I used the "stroke" command to make the Dobbshead OUTLINE. And it isn't THAT often that you use the "INVERSE" command on the WHOLE IMAGE.

This is the only grayscale INWO/SubG card.

Making these last-minute pictures was NOT a leisurely process. It was a process of balls-to-the-wall, we-don't-have-time-to-fiddle, if-it-works-for-the-rubes-that's-good-enough, "Praise -"Bob"-the-coincidences-were-aligned, sort of work. Which I find FAR more stimulating and condusive to good work than the usual "Since I have some spare time, I'll experiment and maybe Dobbs will approve" approach.

DOKSTOCK.JPG
"DOKSTOK"

This picture utilizes 3 different rubber masks, photographed with a cheap video camera and worked into the Bryce-Poser scene. POPE JIMBO OF CLEVELAND commissioned both the Bleeding Head sculpture and the OVERMAN head mask; the Dobbshead is NOT a color photo of Dobbs himself, but an uncannily accurate sculpture/bust by Hellswami Satellite Weavers (aka John Hagen-brenner) that was later turned into a hand-painted rubber Dobbs mask by my pal St. Joe Riley... all right here in Dallas. Hell, you can ORDER $50 NHGH and "BOB" masks from Joe! Anyway, that's what I used to defeat the evil generica of Poser.

I had had much higher hopes for a Dokstok mural... but probably, this is okay for a 2" x 2" image on a trading card. Someday I shall return to this 3D Bryce file and really go fuckadelic with it.

It's really sorta fun to slide a semi transparent Dobbshead Mask 3/4 view image over a Poser Head 3/4 view image and merge 'em. I did however have to paint vague bodies under the otherwise disembodied OverMan Head 2-D slide boys.

The fire filter in Eye Candy was probably abused here.

SPUTUM.JPG
"S.P.U.T.U.M."
This one is sort of embarrassing because I had to take a perfectly good picture by Cuthulu and recreate it. The problem was, Cuthulu's original SPUTUM badge had the Numen Remissionis FIST image in it, which was already cropping up in too many places in this game. Plus it was low res. I studied Cuthulu's work and realized I knew how to do each phase of it... then I did so, replacing the fist image with a COWBOY-on-DINOSAUR which I like to think is a tribute to DR. DYNASOAR himself, "PA" of SPUTUM as well as so many other aspects of SubGenius Internet.

It's all KPT presets combined with BLADE-PRO bevelling and the BOBCO subfonts.

WINGSLACK-city.JPG
"TIME CONTROL"
Numen Remissionis did the first Clock-n-Dagger 3D file, but he has disappeared and his file went with him. NENSLO made this NEW WINGS OF SLACK model and it bears its own bizarre curse (you can't copy it to any other file... you can only build new scenes AROUND it... like a cave bear skull around which all of Sumeria ends up getting built). The WINGS OF SLACK emblem is, of course, as you know, borrowed with permission from Robert Williams. (It was a detail in his COOCHY COOTY comix in the 60s). There was a KILLER Numens-clock but it was a very horizontally composed low res GIF. This was rebuilt to match the format or aspect ratio required for the particular card. The city below is nothing but a bunch of CUBES in BRYCE with nifty texture tweaking. The general idea of using the shiny glowing inspirational clock over a depressing glorpy cityscape was Steve Jackson's.

GooPink1.JPG
"PINK BOY"
Le Mur did the basic image. But it was VERY small (low res) and it looked like it was probably some known TV personality. Humiliating Pinks by exaggerating their physical attributes is exactly what the program GOO was made for, so I GOOed everything. The background is a KTP textures preset. (At one point I was using a "stack of $100 bills" background, but we decided to use that for DOBBS instead of the PINKS... think about that...) I changed the hue of his tie too.

Tongues2.JPG
ATOM FUNWAY created this basic image (I think it's Charlie Manson turned into a devil) for his Online Virtual Trading Card Set, but that meant it was only a 72 dpi file about as big as your prostate. On top of that, Steve Jackson HATED THE PICTURE, VEHEMENTLY. In order to force it down his craw, I made the Manson Devil appear to be SPEAKING or YOWLING (I opened the black pitch space around his tongue, artificially), and on top of that the entire image had to be reprocesssed and after about a jillion experiments, I decided this "watercolor" filter worked best.

Bulldada-sm.JPG
"BULLDADA"
This is just a combo of severa

 

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LIST OF ARTISTS, CARD TITLE and ORIGINAL ART FILE NAME:

REV. IVAN STANG: 13013, Bulldada, Church 4, Devival, Dobbstown, Dokstok, EternalSalv.**, Frop, Glorps, Head, NHGH, Overman Philo, Pinks, Prairie Squid, Prescriptures, Saucer Landing, SPUTUM, St. Janor, Stark Fist, True Pipe**, 3-Fisted, Time Control, World Ends Tomorrow, X-Day (25)

LE MUR: Arise/bd_willWin2, Cast Out/bd_youreNext, Cor-Phrenologists**/bd_3rdNost, Drs. 4 "Bob"*/bd_bobitar, False Overman*/bd_dobbs3, Good Sex/bd_afish1, League-O-Decency/bd_bobsHat, Luck Plane/bd_bent1, Mediocretinism/bd_yunglov, MoreSlack**/bd_15years, Dallas/bd_hallObob, Pinks/suit19, Random Jesi/BOBGOD40.GIF, Stencil**/bd_slacko, www.subgenius.com/bd_bobWorld, Yetis*/bd_curlyBob7 (16)

O NENSLO: Advanced HellCreatures(SNHC), Middle America(churchdisks), Phlegm(newage.jpg), PsychicPstench(self.jpg), Rant!, Rev. Stang*(realstang), Robo"Bob"(robob2.jpg), TapeRuns Out, They-Pink*(xprettybob.jpg), Time Control(the clock Bryce file on my bg), Xists(visualization.jpg), Yacatisma (crashcut) (12)

REV. POINDEXTER: Bobbies(device.jpg), Comet(hailbob1,jpg), Decency(subg-gothic,jpg), Excremeditation(bathroom.jpg), Give Me Slack(hotbob.jpg), Official Excuse(Saucertoken.jpg), OrKillMe(killme.jpg), Repent!(spaceage3.jpg), Rogue(spacecar.jpg), Saint-o-Sales(test_pattern.jpg), Science Cannot*cavin.jpg), Shordurpersav(choose.jpg), 13th Apostle(stare,jpg) (13)

ATOM FUNWAY PLASTICO: DXF saucers, Citizens(dpcard6.jpg), Connie(hypnotiz.jpg), False Slack(fp_brainwig.jpg), Jesus bg(Bob-$$), Kill "Bob"(PILL-BOB.GIF), LocalClench(CHRCHPEW.GIF), OverMan(gloray13013.jpg), S.C.A.M.*(dp-card39.), Schizm(HIEROBOB.GIF), Tongues*(dpcard81.GIF), The Brag (FLINT621) (12)

PAUL MAVRIDES: Mediocretinism Icons (Pink Boy and Girl faces), Janor Device, Color Dobbshead #1

POPE STERNODOX KECKHAVER: Anti"Bob"(bobtrip.jpg), AntiSlack(disease.jpg), Church 1(x-bob,jpg), Nental Ife(muta5.jpg), Slackfusion(door.jpg) (5)

JIM VANDEWALKER: Attitude Mutation, Cast Out False Prophets (3/4 Dobbshead on LeMur pic bd_youreNext), GiveMeSlack (3/4 Dobbshead on Poindexter's hotbob), Martyr Meter (devilacqua jesus), Official Excuse (profile Dobbshead on Poindexter Coin pic)(5) (I AM HOPING THAT STEVE JACKSON WILL SEE THE FOLLY OF NOT USING "YETICOMBO" for the yeti card -- this was a bone of contention which Steve won, I hope temporarily)

REV. JAN ARTHUR JOHNSON, The ZONTAR Group: MWOWM(gateway), Secret(LightingtheWay) and SubGenius FisTemples (Xist Welcome Center)

St. JOE RILEY, JOHN HAGEN-BRENNER: NHGH, Dobbs masks, icons used in Stang art

Kryptopope St. Kennoid Human (aka K.R. "Babe" Huey): Church 2 color Dobbshead

LEO AMAN: Inherently Bogus(MONEY.JPG), Hour-o-Slack(OPENMIND.JPG)

IrREV. FRIDAY JONES: 13013, You'd Pay to Know (twobrain.jpg)

Rev. NOAH STEWART: Fake Healing (PILS.GIF), Sultan of Slack(CHESS o the UNIVERSE)

CUTHULU: Divine Mail Order(dobbscoins.jpg), S.L.A.K.(SLAK.jpg), SPUTUM (actually his SPUTUM card was not used due to low-res, miscommunications, between SJG and me, and FIST-image repitition, but I based my redo entirely on his)

Dr. G. GORDON GORDON: False Prophets (winBob.jpg)

NUMEN REMISSIONIS: JHVH-1, S.L.A.K. (planets.jpg)

Dr. K'TADEN LEGUME: Dr. Legume*(FIREMAN3.jpg)

TOMMY LOPEZ: Jesus photo

MICHAEL HINSON: Sacred Jests (BOBCROPS.jpg)

WEI: Legume photo

RevvED: Smite Them (relax.jpg)

Rev. Dr. Chuckles Perdurabonobonanda: Drs. for "Bob" bg* (bobtrip.jpg)

Tim Thomas (WebBoy): Miraculous Manifestations (omigod.jpg)

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